Playing in the Virtual Sandbox: Students' Collaborative Practices in Minecraft.
Katie DavisJulian A. BossPerry MeasPublished in: Int. J. Game Based Learn. (2018)
Keyphrases
- collaborative learning
- virtual laboratories
- project based learning
- conceptual understanding
- computer supported collaborative learning
- collaborative activities
- learning experience
- student learning
- learning opportunities
- computer science education
- cscl environments
- augmented reality
- online collaborative
- collaborative writing
- peer assessment
- virtual learning environments
- learning environment
- knowledge creation
- distance learning
- face to face collaborative learning
- knowledge practices
- e learning
- learning process
- life long learning
- virtual environment
- teaching practices
- science classroom
- science curriculum
- virtual laboratory
- virtual reality
- virtual world
- high school
- learning activities
- collaborative interactions
- board game
- case study
- intelligent tutoring systems
- high school students
- distance education
- learning styles
- higher education
- mobile learning
- learning outcomes
- collaborative learning environment
- problem based learning
- virtual teams
- school education
- science education
- content analysis
- learning processes
- group discussion
- knowledge building
- game playing
- learning tools
- professional development
- computer games
- sensemaking
- curriculum design
- knowledge sharing
- teaching methods
- educational settings
- control group
- computer assisted instruction
- middle school