Theoretical foundations for the 4 x 4 determinant method in computer graphics and geometric modelling.
Fujio YamaguchiPublished in: Vis. Comput. (1987)
Keyphrases
- virtual reality
- computer graphics
- virtual environment
- theoretical foundation
- geometric models
- computer animation
- photorealistic
- three dimensional
- computer vision
- image synthesis
- virtual humans
- highly accurate
- geometric constraints
- theoretical framework
- global illumination
- range data
- monte carlo
- data mining
- computer vision and computer graphics