Design-based research on teacher facilitation practices for serious gaming in formal schooling.
Morris Siu-Yung JongAnmei DongEric T. H. LukPublished in: Res. Pract. Technol. Enhanc. Learn. (2017)
Keyphrases
- digital games
- game based learning
- science curriculum
- collaborative learning
- technology enhanced
- computer games
- learning opportunities
- science classroom
- reading comprehension
- case study
- educational games
- formal model
- situated learning
- problem based learning
- online discussion
- video games
- learning analytics
- virtual environment
- teaching practices
- cscl environments
- design process
- learning experience
- distance learning
- experimental design
- professional development
- pre service
- classroom practice
- higher order thinking skills
- middle school
- learning sciences
- hong kong
- learning process