Cyberchase shape quest: pushing geometry education boundaries with augmented reality.
Iulian RaduEllen DohertyKristin DiQuolloBetsy McCarthyMichelle TiuPublished in: IDC (2015)
Keyphrases
- augmented reality
- learning games
- virtual objects
- geometric information
- human computer interaction
- mixed reality
- three dimensional
- real scenes
- virtual reality
- markerless
- shape model
- real environment
- shape descriptors
- object boundaries
- distance learning
- e learning
- head mounted display
- user interface
- live video
- camera tracking
- molecular structures
- computer generated imagery