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Interactive CPU-based Ray Tracing of Solvent Excluded Surfaces.
Tobias Rau
Sebastian Zahn
Michael Krone
Guido Reina
Thomas Ertl
Published in:
VCBM (2019)
Keyphrases
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ray tracing
implicit surfaces
image synthesis
computer graphics
photorealistic
three dimensional
computationally intensive
virtual reality
texture mapping
real time
range data
d objects
surface reconstruction
specular reflection