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A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment.
Stephen Voida
Mark Podlaseck
Rick Kjeldsen
Claudio S. Pinhanez
Published in:
CHI (2005)
Keyphrases
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augmented reality
d objects
computer generated images
real objects
range data
viewpoint
multi view
three dimensional
virtual reality
multiple views
object recognition
human computer interaction
d mesh
projector camera
user interface
pose estimation