The rise of motivational information systems: A review of gamification research.
Jonna KoivistoJuho HamariPublished in: Int. J. Inf. Manag. (2019)
Keyphrases
- information systems
- information technology
- user experience
- game design
- health care
- knowledge management
- literature review
- learning outcomes
- learning experience
- computer systems
- conceptual models
- design science
- e learning
- information systems development
- current status
- support systems
- real world
- user satisfaction
- software engineering
- end users
- expert systems
- machine learning