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Evaluating Playing Experience and Adoption of a Math Learning Game.
Antero Lindstedt
Kristian Kiili
Published in:
GamiFIN (2017)
Keyphrases
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digital games
learning algorithm
online learning
learning process
game players
role playing
reinforcement learning
information technology
active learning
supervised learning
mobile learning
game programming
card game
computer assisted instruction
game playing
game design
tutoring system
computer games
virtual world