The eyes have it: an integrated eye and face model for photorealistic facial animation.
Gabriel SchwartzShih-En WeiTe-Li WangStephen LombardiTomas SimonJason M. SaragihYaser SheikhPublished in: ACM Trans. Graph. (2020)
Keyphrases
- facial animation
- photorealistic
- facial region
- face model
- virtual reality
- hand held
- computer graphics
- range images
- highly accurate
- d scene
- complex scenes
- image space
- vision system
- point cloud
- image acquisition
- facial features
- facial expressions
- head motion
- three dimensional
- computer vision
- active appearance models
- shape model
- human faces
- image processing