Real-time dust rendering by parametric shell texture synthesis.
Shohei AdachiHiroaki UkajiTakahiro KosakaShigeo MorishimaPublished in: SIGGRAPH Posters (2013)
Keyphrases
- texture synthesis
- real time
- computer graphics
- real time rendering
- image completion
- texture images
- high fidelity
- natural textures
- image inpainting
- graphics hardware
- computer vision
- texture model
- color contrast enhancement
- arbitrary size
- image synthesis
- image processing
- texture analysis
- higher order
- least squares
- color transfer
- image analysis
- feature extraction
- hole filling