Analytics-driven dynamic game adaption for player retention in Scrabble.
Brent E. HarrisonDavid L. RobertsPublished in: CIG (2013)
Keyphrases
- game play
- opponent modeling
- imperfect information
- learning analytics
- data mining
- long term
- two player games
- board game
- game playing
- repeated games
- game theory
- business intelligence
- data driven
- serious games
- nash equilibrium
- game tree search
- virtual world
- multi player
- data management
- card game
- boolean games
- game mechanics
- pure nash equilibria