Physics Based Deformation Using Shape Matching in Augmented Reality Environments.
Han Kyun ChoiHyun Soo KimWook Je ParkKwan H. LeePublished in: ISUVR (2008)
Keyphrases
- augmented reality
- shape matching
- real environment
- object recognition
- shape descriptors
- hausdorff distance
- shape features
- thin plate spline
- computer vision
- shape representation
- human computer interaction
- virtual reality
- virtual objects
- deformable models
- real scenes
- matching algorithm
- shape prior
- head mounted display
- image matching
- user interface
- shape similarity
- tangible interaction
- least squares
- multiscale
- viewpoint
- live video
- camera tracking
- three dimensional