Camera Calibration for Underwater 3D Reconstruction Based on Ray Tracing Using Snell's Law.
Malte PedersenStefan BengtsonRikke GadeNiels MadsenThomas B. MoeslundPublished in: CVPR Workshops (2018)
Keyphrases
- ray tracing
- camera calibration
- multi view geometry
- multi view stereo
- image synthesis
- computer vision
- multi view
- camera parameters
- multiple cameras
- structure from motion
- photorealistic
- geometric constraints
- d scene
- three dimensional
- computer graphics
- implicit surfaces
- image space
- d objects
- specular reflection
- video sequences
- face recognition
- image sequences