Learning to play like a human: case injected genetic algorithms for strategic computer gaming.
Chris MilesSushil J. LouisNicholas ColeJohn R. McDonnellPublished in: IEEE Congress on Evolutionary Computation (2004)
Keyphrases
- genetic algorithm
- computer programming
- learning process
- neural network
- prior knowledge
- human experts
- learning systems
- learning algorithm
- learning problems
- learning tasks
- virtual environment
- support for collaborative learning
- young children
- inductive inference
- knowledge acquisition
- simulated annealing
- supervised learning
- evolutionary algorithm
- artificial neural networks
- reinforcement learning
- case study