A Model-Driven Generative Self Play-Based Toolchain for Developing Games and Players.
Evgeny KusmenkoMaximilian MünkerMatthias NadenauBernhard RumpePublished in: GPCE (2022)
Keyphrases
- model driven
- games played
- data driven
- online game
- playing games
- board game
- multi player
- game playing
- imperfect information
- game players
- game mechanics
- game theory
- human players
- game play
- service oriented
- metamodel
- game design
- repeated games
- card game
- video games
- two player games
- educational games
- model driven engineering
- perfect information
- model driven development
- pure nash equilibria
- game description language
- computer games
- game theoretic
- service oriented architecture
- nash equilibrium
- boolean games
- data integration
- general game playing
- solution concepts
- data sets
- evaluation function
- platform independent
- user interface