An augmented tabletop video game with pinching gesture recognition.
Toshiki SatoHaruko MamiyaHideki KoikeKentaro FukuchiPublished in: SIGGRAPH ASIA Art Gallery & Emerging Technologies (2008)
Keyphrases
- gesture recognition
- video games
- game players
- human computer interaction
- learning experience
- hidden markov models
- role playing game
- sign language recognition
- educational games
- hand gestures
- game play
- hand gesture recognition
- computer games
- human machine interface
- skin detection
- hand tracking
- learning tools
- automatic face
- game playing
- game design
- sign language
- human robot interaction
- stereo camera
- hand postures
- depth cameras
- serious games
- learning process
- neural network
- kinect sensor
- recursive neural networks
- recognition scheme
- depth data
- video sequences
- sign recognition
- artificial intelligence