Do educational games affect students' achievement emotions? Evidence from a meta-analysis.
Hao LeiChenxin WangMing Ming ChiuShuangye ChenPublished in: J. Comput. Assist. Learn. (2022)
Keyphrases
- meta analysis
- educational games
- affective states
- educational experiences
- simulation game
- game based learning
- learning objectives
- teachable agent
- educational tools
- video games
- interactive learning environments
- thinking skills
- intelligent tutoring systems
- student modeling
- learning experience
- game design
- affect recognition
- adventure game
- european higher education
- learning tools
- children learn
- digital games
- microarray data
- computer games
- tutoring system
- learning analytics
- mobile games
- educational data mining
- serious games
- game development
- college students
- learning environment
- gene expression profiles
- game play
- learning outcomes
- middle school
- e learning
- distance learning
- learning styles
- high school
- mobile learning
- learning activities
- mobile phone