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Entertainment technology transfer toward serious use.
Marco Roccetti
Gustavo Marfia
Alessandro Amoroso
Claudio E. Palazzi
Dario Maggiorini
Published in:
SimuTools (2012)
Keyphrases
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technology transfer
e government
computer games
video games
multimedia
current status
design science
data mining
information retrieval
case study
trade off
future directions
smart objects