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A low power 3D rendering engine with two texture units and 29Mb embedded DRAM for 3G multimedia terminals.
Ramchan Woo
Sungdae Choi
Ju-Ho Sohn
Seong-Jun Song
Hoi-Jun Yoo
Published in:
ESSCIRC (2003)
Keyphrases
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low power
multimedia
cmos technology
power consumption
embedded dram
low cost
high speed
single chip
low power consumption
digital signal processing
low voltage
video data
random access memory
real time
signal processing
frame rate
inter frame
metal oxide semiconductor