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Optimized Rendering for a Three-Dimensional Videoconferencing System.
Rachel Chu
Daniel Tenedorio
Jürgen P. Schulze
Susumu Date
Seiki Kuwabara
Atsushi Nakazawa
Haruo Takemura
Fang-Pang Lin
Published in:
eScience (2008)
Keyphrases
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video conferencing
three dimensional
high fidelity
video compression
distance learning
computer graphics
d objects
high quality
rich media
implicit surfaces
image sequences
multi view
human body
range images
crisis management
rapid growth
motion compensation
computer vision
online learning
image processing