One Solution to the Cost-Sharing Issue by the Sweden Game Experiment and Educational Effects.
Masashi KawaguchiTakashi KusakaNaohiro IshiiMasayoshi UmenoPublished in: IIAI-AAI-Winter (2023)
Keyphrases
- educational games
- serious games
- game based learning
- game theory
- optimal solution
- role play
- video games
- computer games
- digital games
- game engine
- e learning
- blended learning
- statistically significant
- virtual world
- game design
- game playing
- game theoretic
- collaborative learning
- game development
- computer science education
- learning games
- mobile games