Enhancing Programming Education through Game-Based Learning: Design and Implementation of a Puyo Puyo-Inspired Teaching Tool.
Ruochen TianDaisuke SaitoHironori WashizakiYoshiaki FukazawaHiroshi KobayashiAyumi TsujiPublished in: SIGCSE (2) (2024)
Keyphrases
- learning design
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- hong kong
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- case study