GPU-friendly shape interpolation based on trajectory warping.
Lu ChenJin HuangHongxin ZhangWei HuaPublished in: Comput. Animat. Virtual Worlds (2011)
Keyphrases
- shape analysis
- real time
- shape descriptors
- shape retrieval
- shape model
- shape prior
- shape features
- shape representation
- articulated structures
- shape recognition
- graphics hardware
- parallel computing
- cubic spline
- linear interpolation
- thin plate spline
- interpolation method
- image interpolation
- statistical shape model
- d mesh
- shape matching
- parallel processing
- medical images