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Serious Games Usability Testing: How to Ensure Proper Usability, Playability, and Effectiveness.
Tanner Olsen
Katelyn Procci
Clint A. Bowers
Published in:
HCI (10) (2011)
Keyphrases
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usability testing
serious games
usability evaluation
usability problems
heuristic evaluation
virtual environment
video games
strengths and weaknesses
educational games
eye tracking
computer games
database
databases
learning experience
learning processes
search interface