Parallel-split shadow maps for large-scale virtual environments.
Fan ZhangHanqiu SunLeilei XuLee Kit LunPublished in: VRCIA (2006)
Keyphrases
- virtual environment
- virtual world
- virtual reality
- collision detection
- multi user
- physical environment
- computer graphics
- real world
- virtual learning environments
- learning processes
- real environment
- virtual training
- light source
- three dimensional
- virtual humans
- virtual agents
- virtual characters
- virtual objects
- synthetic characters
- distance learning
- social networks
- real time