Using virtual reality and percolation theory to visualize fluid flow in porous media.
Carlos Magno de LimaLuiz M. G. GonçalvesCristiana BentesRicardo C. FariasPublished in: GeoInformatica (2013)
Keyphrases
- virtual reality
- porous media
- fluid flow
- virtual environment
- computer graphics
- three dimensional
- virtual museum
- virtual world
- dynamical systems
- computational fluid dynamics
- virtual reality technology
- velocity field
- virtual space
- collaborative virtual environments
- interactive virtual
- virtual humans
- heat transfer
- computer vision
- vector field
- virtual training
- complex systems
- optical flow
- moving objects