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Angle of view vs. perspective distortion: a psychological evaluation of perspective projection for achieving perceptual realism in computer graphics.
Aglika Yankova
Ingmar S. Franke
Published in:
APGV (2008)
Keyphrases
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computer graphics
perspective projection
perspective distortion
single view
photorealistic
shape from shading
computer vision
planar surfaces
multiple views
image processing
virtual environment
image based rendering
shape from texture
velocity field
complex scenes
surface texture
multi view
real world objects