PAC-PAC: pinching gesture recognition for augmented tabletop video game.
Toshiki SatoHaruko MamiyaKentaro FukuchiHideki KoikePublished in: ITS (2009)
Keyphrases
- gesture recognition
- video games
- human computer interaction
- sample complexity
- pac learning
- hidden markov models
- hand gestures
- upper bound
- sign language
- sign language recognition
- game players
- hand gesture recognition
- human robot interaction
- game playing
- hand tracking
- learning experience
- automatic face
- human machine interface
- game design
- game play
- educational games
- sign recognition
- artificial intelligence
- skin detection
- kinect sensor
- depth data
- learning processes
- computer games
- software engineering
- hand motion