Effects of Visual Biofeedback on Competition Performance Using an Immersive Mixed Reality System.
Maxwell KennardHaihan ZhangYuki AkimotoMasakazu HirokawaKenji SuzukiPublished in: SMC (2020)
Keyphrases
- mixed reality
- virtual world
- augmented reality
- virtual space
- computer generated imagery
- distance learning
- digital museum
- intelligent environments
- virtual environment
- visual information
- virtual reality
- digital libraries
- visual features
- artificial intelligence
- remote laboratories
- user interface
- expert systems
- virtual humans
- real world