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On the Degree of Vertices in a Shadow Volume Silhouette.

Tomas Akenine-MöllerUlf Assarsson
Published in: J. Graphics, GPU, & Game Tools (2003)
Keyphrases
  • shape from silhouette
  • object recognition
  • d objects
  • object detection
  • multi view
  • light source
  • undirected graph
  • shadow detection
  • real time
  • viewpoint
  • weighted graph
  • minimum weight