Investigating the effects of ubiquitous self-organized learning and learners-as-designers to improve students' learning performance, academic motivation, and engagement in a cloud course.
Chia-Wen TsaiPei-Di ShenI-Chun ChiangPublished in: Univers. Access Inf. Soc. (2020)
Keyphrases
- students learning
- learning process
- learning platform
- learning systems
- learning environment
- learning outcomes
- student learning
- learning achievement
- collaborative learning
- grade students
- science education
- language learning
- learning community
- online learning
- virtual learning environments
- learning content
- individual differences
- concept mapping
- learning algorithm
- instructional strategies
- virtual environment
- english vocabulary
- learning processes
- game based learning
- learning analytics
- mobile learning
- learning experience
- design process
- learning activities
- reinforcement learning
- e learning