Bézier Curve Rendering on Virtex(tm).
Donald MacVicarSatnam SinghRobert SlousPublished in: FCCM (1999)
Keyphrases
- b spline
- hardware implementation
- tensor product
- high fidelity
- ray tracing
- graphics hardware
- computer graphics
- d scene
- endpoints
- real time
- image synthesis
- control points
- discrete geometry
- roc curve
- image warping
- planar curves
- reconfigurable hardware
- cluster of workstations
- view dependent
- image based rendering
- closed curves
- photorealistic