Examination of using monoscopic three-dimensional (M3D) and stereoscopic three-dimensional (S3D) animation on students.
Mehmet Burak TastiÜmmühan AvciPublished in: Educ. Inf. Technol. (2020)
Keyphrases
- three dimensional
- virtual reality
- d objects
- multi view
- programming education
- high school students
- x ray
- human body
- depth map
- learning experience
- learning outcomes
- collaborative learning
- computer science students
- learning styles
- higher education
- range images
- student learning
- surface reconstruction
- control group
- computer vision