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Demo Abstract: SmartH2O, demonstrating the impact of gamification technologies for saving water.
Andrea Emilio Rizzoli
Andrea Castelletti
Piero Fraternali
Jasminko Novak
Published in:
Comput. Sci. Res. Dev. (2018)
Keyphrases
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user experience
data mining
low level
high impact
internet enabled
e learning
high level
digital libraries
software engineering
business processes
game design
human factors
water distribution