Augmented reality to promote collaborative and autonomous learning in higher education.
Jorge Martín-GutiérrezPeña FabianiWanda BenesovaMaría Dolores Meneses FernándezCarlos Efrén Mora LuisPublished in: Comput. Hum. Behav. (2015)
Keyphrases
- augmented reality
- learning in higher education
- multi user
- face to face collaborative learning
- higher education
- networked learning
- st century
- virtual objects
- human computer interaction
- mobile learning
- mixed reality
- e learning
- virtual reality
- real scenes
- collaborative learning
- user interface
- machine learning
- molecular structures
- computer supported collaborative learning
- emerging technologies
- real environment
- live video
- head mounted display
- fiducial markers
- virtual world
- robotic systems
- vision system
- learning analytics
- camera tracking
- three dimensional
- distance learning
- remote collaboration
- learning experience