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10 simple rules to create a serious game, illustrated with examples from structural biology.
Marc Baaden
Olivier Delalande
Nicolas Férey
Samuela Pasquali
Jérôme Waldispühl
Antoine Taly
Published in:
CoRR (2017)
Keyphrases
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serious games
key features
learning scenarios
rule learning
game development
real world
database systems
learning environment
open source
distributed systems
virtual environment
business process
background knowledge
game play
counter examples