Pushing the Envelope for RGB-Based Dense 3D Hand Pose Estimation via Neural Rendering.
Seungryul BaekKwang In KimTae-Kyun KimPublished in: CVPR (2019)
Keyphrases
- view dependent
- network architecture
- computer graphics
- gray scale
- color space
- color information
- neural network
- high fidelity
- real time
- decision forest
- color images
- d scene
- image synthesis
- volume rendering
- graphics hardware
- neural model
- photorealistic
- high quality
- image based modeling
- rgb color
- learning rules
- image based rendering
- texture mapping
- biologically inspired
- ray tracing
- colour space
- hand pose
- associative memory
- biologically plausible
- three dimensional