SceneCraft: Automating Interactive Narrative Scene Generation in Digital Games with Large Language Models.
Vikram KumaranJonathan P. RoweBradford W. MottJames C. LesterPublished in: AIIDE (2023)
Keyphrases
- language model
- digital games
- language modeling
- interactive narrative
- probabilistic model
- retrieval model
- query expansion
- n gram
- information retrieval
- language modelling
- digital game based learning
- game play
- game based learning
- statistical language models
- learning environment
- game design
- smoothing methods
- computer games
- video sequences
- educational games
- pseudo relevance feedback
- foreign language learners
- vector space model
- learning tools
- test collection
- artificial intelligence
- out of vocabulary
- learning management systems
- e learning