What Distinguishes a Traditional Gaming Experience from One in Virtual Reality? An Exploratory Study.
Federica PallaviciniAmbra FerrariAndrea ZiniGiacomo GarceaAndrea ZanacchiGabriele BaroneFabrizia MantovaniPublished in: AHFE (24) (2017)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- three dimensional
- augmented reality
- computer graphics
- photorealistic
- computer animation
- virtual humans
- virtual museum
- visual data mining
- tangible user interface
- multi sensory
- virtual space
- computer generated forces
- interactive virtual
- digital games
- serious games
- computer games
- user experience
- range images
- knowledge discovery
- multimedia