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Human 3D Motion Computation from a Varying Number of Cameras.

Magnus BureniusJosephine SullivanStefan CarlssonKjartan Halvorsen
Published in: SCIA (2011)
Keyphrases
  • small number
  • three dimensional
  • memory requirements
  • human interaction
  • real time
  • motion estimation
  • single camera
  • maximum number