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Recognition of Full-Body Movements in VR-Based Exergames Using Hidden Markov Models.
Polona Caserman
Thomas Tregel
Marco Fendrich
Moritz Kolvenbach
Markus Stabel
Stefan Göbel
Published in:
JCSG (2018)
Keyphrases
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body movements
virtual reality
recognition rate
gesture recognition
object recognition
automatic analysis
focus of attention
motion capture
virtual environment
viewpoint
humanoid robot
computer vision
image processing
feature extraction
pairwise