glGA: an OpenGL Geometric Application Framework for a Modern, Shader-based Computer Graphics Curriculum.
George PapagiannakisPetros PapanikolaouElisavet GreassidouPanos E. TrahaniasPublished in: Eurographics (Education Papers) (2014)
Keyphrases
- computer graphics
- image processing
- computer vision
- image synthesis
- virtual environment
- computer generated images
- computer vision and graphics
- computational geometry
- image based rendering
- geometric models
- computer vision and computer graphics
- geometric modeling
- virtual reality
- photorealistic
- computer aided design
- computer animation
- motion capture
- texture synthesis
- complex scenes