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Screen or Tabletop: An Eye-Tracking Study of the Effect of Representation Location in a Tangible User Interface System.

Mina Shirvani BoroujeniSébastien CuendetLorenzo LucignanoBeat Adrian SchwendimannPierre Dillenbourg
Published in: EC-TEL (2015)
Keyphrases
  • wireless sensor networks
  • tangible user interface
  • virtual reality
  • augmented reality
  • artificial intelligence
  • real world
  • data mining
  • multiscale
  • learning environment
  • image representation