High quality previewing of shading and lighting for Killzone3.
Francesco GiordanaPublished in: SIGGRAPH Talks (2011)
Keyphrases
- high quality
- shape from shading
- viewpoint
- lighting direction
- higher quality
- lighting conditions
- high resolution
- image quality
- single image
- computer graphics
- lambertian surface
- low quality
- viewing conditions
- super resolution
- depth map
- real world
- neural network
- illumination conditions
- databases
- ground truth
- computer vision
- recovering shape
- yields high quality