Recognition-based gesture spotting in video games.
Hyun KangChang-Woo LeeKeechul JungPublished in: Pattern Recognit. Lett. (2004)
Keyphrases
- video games
- sign language
- gesture recognition
- hand gestures
- game play
- learning experience
- educational games
- american sign language
- recognition rate
- computer games
- game design
- game playing
- recognition accuracy
- keyword spotting
- recognition algorithm
- hand gesture recognition
- object recognition
- document analysis
- feature extraction
- serious games
- human computer interaction
- hand postures
- learning tools
- action recognition
- game engine
- hidden markov models
- multimedia
- commercial games