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Model-based 3D human shape estimation from silhouettes for virtual fitting.
Shunta Saito
Makiko Kouchi
Masaaki Mochimaru
Yoshimitsu Aoki
Published in:
Three-Dimensional Image Processing, Measurement (3DIPM), and Applications (2014)
Keyphrases
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shape estimation
shape modeling
shape from shading
augmented reality
d objects
virtual environment
virtual reality
model fitting
inverse problems
inverse kinematics
image segmentation
real objects
least squares
structure from motion