Social gaming is inSIDE: Impact of anonymity and group identity on performance in a team game-based learning environment.
Benjamin Le HénaffNicolas MichinovOlivier Le BohecMarine DelavalPublished in: Comput. Educ. (2015)
Keyphrases
- game based learning environment
- game based learning
- group dynamics
- social dynamics
- social context
- team members
- social factors
- educational games
- learning activities
- learning environment
- collective learning
- computer games
- video games
- social networks
- virtual environment
- interactive video
- individual privacy
- social media
- group members
- social interaction
- mobile learning
- virtual world
- serious games
- learning community
- game design
- hong kong
- privacy protection
- control group
- learning objects