Nondeterministic circuit minimization problem and derandomizing Arthur-Merlin games.
N. Variyam VinodchandranPublished in: Int. J. Found. Comput. Sci. (2005)
Keyphrases
- computer games
- nash equilibria
- high speed
- game theory
- objective function
- game theoretic
- game playing
- finite state
- nash equilibrium
- video games
- learning agents
- game play
- real time
- circuit design
- single phase
- serious games
- incomplete information
- evolutionary algorithm
- game based learning
- finite automata
- digital circuits
- perfect information
- weighted majority