Embodiment, Multimodality, and Composition: Convergent Themes across HCI and Education for Mixed-Reality Learning Environments.
David BirchfieldHarvey D. ThornburgColleen Megowan-RomanowiczSarah HattonBrandon MechtleyIgor DolgovWinslow BurlesonPublished in: Adv. Hum. Comput. Interact. (2008)
Keyphrases
- mixed reality
- distance learning
- learning environment
- learning games
- augmented reality
- human computer interaction
- e learning
- remote laboratories
- learning process
- virtual world
- virtual learning environments
- promote learning
- computer generated imagery
- educational practices
- digital museum
- higher education
- teaching strategies
- learning technologies
- learning tools
- problem based learning
- intelligent environments
- online learning
- learning outcomes
- learning experience
- real time
- pedagogical agents
- real environment
- learning activities
- hybrid learning
- software engineering
- learning styles
- motion capture
- educational technology
- learning scenarios
- learning management systems