Voice Feed-Backing for Video Game Players by Real-Time Sequential Emotion Estimation from Facial Expression.
Kiyhoshi NosuTomoya KurokawaHiroto HoritaYoshitarou OhhazamaHiroki TakedaPublished in: IVA (2009)
Keyphrases
- facial expressions
- real time
- video sequences
- emotion recognition
- eye contact
- game players
- facial expression recognition
- recognition of facial expressions
- facial actions
- facial expression analysis
- human faces
- facial animation
- facial features
- human emotion
- video data
- face images
- facial images
- expression recognition
- video images
- face recognition
- emotional state
- expression classification
- spatial and temporal
- multimedia
- head motion
- audio visual
- video frames
- facial motion
- head movements
- learning process
- temporal coherence
- space time
- feature points
- dynamic scenes
- object tracking